2. April 2012 by Mads
Some weeks ago I came by Jeff Webers (aka Farseer Games) small game "We Are Bugs". I thought about if this game could be easially ported from browser Silverlight to a Windows Phone app in Silverlight. It turned out that it was VERY easy to do actually. Next up I wanted to challenge myself a little, so I set the goal to port "We Are Bugs" to XNA too. This part was actually also surprisingly easy and lucky for you - I put that whole thing on Github (as I'm also playing around with Github these days). So go grab the source from Github and see how a Silverlight game could look in XNA.  
10. April 2011 by Mads
[SOLUTION] Warning: The strong named input assemblies (or assembly) {Assembly name and path here } were not resigned. You will need to sign these dotfuscated assemblies manually [More]
31. January 2011 by Mads
Unable to handle EndPointNotFound exception on WP7 - read this to figure out how to make it work. [More]
23. January 2011 by Mads
ExEn: XNA for iPhone, Android and Silverlight [More]
6. October 2010 by Mads
Yesterday we – RambukGames - announced a little Windows Phone 7 game, plan bee, which we have been working on for some time now. This is what we have been talking about on twitter for the last couple of weeks! More...
3. October 2010 by Mads
Really, this doesn’t only apply to your designer, but to anybody other than the developers coding the game. Let me explain the problem we had in RambukGames and how we solved it. More...
29. September 2010 by Mads
If you, like me, think that Windows Phone 7 will be the next-big-thing and you want to be a part of it as a game developer. You better hurry up and get over to the guys at http://creators.xna.com. They have released a new set of samples that will help you learn how to create games for Windows Phone 7. [More]
7. August 2010 by Mads
Good samples in XNA for Windows Phone 7 [More]
12. July 2010 by Mads
The beta tools are now available and can be downloaded from here. http://creators.xna.com/en-US/launchcenter Orientation and Rotation One of the new features in the XNA 4.0 for Windows Phone 7, is the ability to rotate a game without you having to code it up your self. Looks pretty cool, haven’t tried it out yet though. http://blogs.msdn.com/b/shawnhar/archive/2010/07/12/orientation-and-rotation-on-windows-phone.aspx Multitouch Behavior Demo of multitouch on the Windows Phone 7 Beta emulator. http://blog.galasoft.ch/archive/2010/07/12/multitouch-behavior-update-for-windows-phone-7-tools-beta.aspx - Enjoy!
22. May 2010 by Mads
Due to some busy weeks at work the next few weeks I need to stop my “2 week” blog posts, which normally gives a little update about how the game are doing. As I know I will get very busy in the coming weeks at my job, I know I wouldn’t have time to code on Little Longhorn, which means I wouldn’t have anything to write about :) Stay tuned as we can hopefully show some of the graphics for the game when we get back, as the graphic guys are doing a great job currently. So let’s see what Mikkel Laumann and Thomas Jørgensen comes up with.