1. August 2010 by Mads

I recently found out, to my surprise, that the TreeViewDragDropTarget (found in the Silverlight 4 Toolkit), doesn’t have an “EnableDragDrop=true/false” property. 
So how do you enable / disable the drag’n’drop mechanism?

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21. June 2010 by Mads

After I googled for this error for some time, without any luck, I decided t o write a quick blog post about it, just to help others which might have the error due to the same reasons as me.

Today I got this error “XAML Namespace http://schemas.microsoft.com/expression/blend/2008 is not resolved.” in a Silverlight 4 project. I happened right after I added some VisualStates in Blend 4. I could remove the VisualState XAML and everything would then build again fine. As meantioned I googled the error but couldn’t find a solution.

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22. May 2010 by Mads

Due to some busy weeks at work the next few weeks I need to stop my “2 week” blog posts, which normally gives a little update about how the game are doing. As I know I will get very busy in the coming weeks at my job, I know I wouldn’t have time to code on Little Longhorn, which means I wouldn’t have anything to write about :)

Stay tuned as we can hopefully show some of the graphics for the game when we get back, as the graphic guys are doing a great job currently. So let’s see what Mikkel Laumann and Thomas Jørgensen comes up with.

2. May 2010 by Mads

Another 14 days have gone and we are making progress. Maybe not as fast as we would like, but still - things are moving forward.

Read this post to get up to date with the development of the XNA/Silverlight game Little Longhorn.

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19. April 2010 by Mads

In my last post I stated that I would start blogging about the game every two weeks. This means that I should have been blogging yesterday. Sadly I didn’t had time, so here I am one day too late.

So, what have we been up to?

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